Well, i mostly want the wind waker look. My only issue now is that I do not know how to get the shorlines to have the whitecaps. What I really would like to do is the following:
- Setup a transparent system that shows the depth of the water. Deeper it is the less transparent it is (i have this in now, kinda…)
- Setup whitecaps that spawn throughout the waves (like in wind waker)
- Setup whitecaps near the shorlines (if it can detech when it is touching the terrain that would be ideal)
- Setup a color option so i can make different colors of water.
Right now I have what the guy put in place and it doesnt look half bad.
Here is a picture of the current method:
Here is a picture of the issue with refraction (dont really need refraction, but i didnt know how to set it up without following his tutorial)
So, i got a few things I am trying to do. I can show you more detailed with a picture if that will help?