I know, its a general UE4 thing …
I am not able to locate anything on how to replicate the waters “ripples” and project them onto walls, say, of a cave. I have looked over the ones on the island map, and, thats really not much help …
That should’ve said supported. Ark doesn’t let you use certain features that work in the standard unreal engine, which is why I asked… I’m guessing you haven’t tested it
No I haven’t. I don’t even have Ark. What you’re describing has a sample in UE4 so I’m just letting you know where to look for your answer, whether the same technique works in Ark, I have no idea.