When the bound scale is increased there is a new issue when the lights are build :
MapCheck: Warning: SM_PalmTree_01_2 Actor casts dynamic shadows and has a BoundsScale greater than 1! This will have a large performance hit
When the bound scale is increased there is a new issue when the lights are build :
MapCheck: Warning: SM_PalmTree_01_2 Actor casts dynamic shadows and has a BoundsScale greater than 1! This will have a large performance hit