I have recently updated to use UE 5.2.0 instead of version 5.1.1
After the upgrade the WaterZone component doesn’t seem to work like it used to in 5.1.1. I can’t see it doing anything after adding it to my scene with a landscape. Does anyone know what might be wrong with it and how to fix it?
Okay, thanks for the reply. Good to know it works for you, I guess I must’ve broken it somehow myself then. Unfortunately I can’t see anything in the log about it. I think I will next try to reinstall the engine.
I have WaterZone working like I want it to in UE 5.1.1 without lake or ocean. WaterOcean and WaterLake component modify the landscape so that’s why I don’t want to use them! I can’t get it work similarly in UE 5.2 because of some reason.
Hello, you might of figured this out by now. But I just upgraded to 5.2 and had the same problem (from 5.1.1). Turns out the Water Material on the WaterComponent cleared itself some how in the update. Just reassign the material and it should fix it: