Water Plugin - Water Zone doesn't work anymore in 5.2.0

Hi fellow UE developers,

I have recently updated to use UE 5.2.0 instead of version 5.1.1
After the upgrade the WaterZone component doesn’t seem to work like it used to in 5.1.1. I can’t see it doing anything after adding it to my scene with a landscape. Does anyone know what might be wrong with it and how to fix it?

cant tell, but works for me, sorry. are you getting anything in the log at all?

Okay, thanks for the reply. Good to know it works for you, I guess I must’ve broken it somehow myself then. Unfortunately I can’t see anything in the log about it. I think I will next try to reinstall the engine.

but what exactly is not working? can you post a screen perhaps?

Hi, sorry it took a while :slight_smile: Here’s a picture, where there should be water above the landscape

Thanks for your help.

i see you have water zone but no water volume in the scene, you need to place lake or ocean too

I have WaterZone working like I want it to in UE 5.1.1 without lake or ocean. WaterOcean and WaterLake component modify the landscape so that’s why I don’t want to use them! I can’t get it work similarly in UE 5.2 because of some reason.

i see, i dont know then, sorry. you have landscape in level just dont want it have it edited by ocean?

Yes. I have a height map file I import, and I want to use that landscape.

Hello, you might of figured this out by now. But I just upgraded to 5.2 and had the same problem (from 5.1.1). Turns out the Water Material on the WaterComponent cleared itself some how in the update. Just reassign the material and it should fix it:

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