Water Plugin acting weirdly

Hi, so I’ve been trying to create an ocean using the Water Plugin and some other ones. At first my character and all objects were just not being affected by the water. Like I was walking on the top like there was some invisible plane. I saw some other people say to change the collission stuff and it worked kind of. I saw some other post saying how changing the Camera and Visibility to ignore will work. However now it’s acting really weirdly. I attached some screenshots. The ones underwater is how its acting right now. Basically some angles makes it clear (No post processing is being done I think) while some work like how it should. Then I also added an image of my collision settings.

Okay, I solved it for me. So basically when opening up the Unreal Editor with the water plugin enabled i got this error message in the console. It said something about the collision and it had this little “Add to default.ini” or something like that next to it, I pressed it and restarted Unreal Engine and now when creating a new water body it automatically made it work.