Im testing the new “Water Planes” in the Learn section on the launcher. However, how could i make it so it renders the water surface also when im under it? Right now when camera is below the water mesh, it renders invisible. I have tested “Material - Two sided” and some more, but the water surface stills is invisible when under it.
Without extending the material in some way the translucent one will not be able to be two-sided due to using scene depth, whereas the other two since they do not rely on scene depth can be two-sided.