It’s a global setting for the mesh,but you can duplicate the mesh since it’s not costly.And skeletal meshes don’t have distance field yet.Once I used a masked cylinder mesh instead in the player BP for interactive grass.
It’s a global setting for the mesh,but you can duplicate the mesh since it’s not costly.And skeletal meshes don’t have distance field yet.Once I used a masked cylinder mesh instead in the player BP for interactive grass.