Water Body Ocean Flickering on Oculus Rift

Hi all,

I’m trying to create a VR project using the water body ocean - I’m using 4.26 version -, in the viewport works just fine, but when I play in VR (Oculus rift) the water tiles flicker disappearing from the screen,
different tiles flicker on each oculus screens.
Does anyone know what the problem can be?

Thanks,

2 Likes

The problem is that Quest 2 does not support this feature, like land + ocean shader.
The solution I found was to set a plane with a simples water shader. It worked for me.