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Water Body Custom: How To Change Z-Level?
Development
World Creation
Lumen
,
UE5-0
,
unreal-engine
BernhardRieder
(BernhardRieder)
June 29, 2021, 11:47pm
1
The underwater post process material starts always at Z: 0
Is there a way to offset or change the Z-Level?
And if so, how can you achieve that?
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