Watch the new Lyra Starter Game Tech Talks!

To support Unreal Engine 5 developers, we released the new Lyra Starter Game, a sample gameplay project built alongside UE5 development to serve as an excellent starting point for creating new games, as well as a hands-on learning resource.

Now, we’ve released two new tech talks to help you learn more about the Lyra Starter Game sample project:

Lyra Starter Game Overview

In this tech talk, you’ll find out what the Lyra Starter Game is, why we made it, and how you can use it to get a headstart on creating your new cross-platform game in UE5. We talk about what’s included in the sample and the modular development ethos behind it, and give a quick tour of how a gameplay experience is built in UE5.

Lyra Cross-platform UI Development

In this tech talk, you’ll find out how we’re using CommonUI on Lyra to streamline cross-platform development and how we leverage materials to develop performant and good-looking UIs.
We’ll also discuss some of the development and performance benefits of using Unreal Engine materials as the foundational UI art asset in UMG, as well as why you might choose them over a more bitmap-heavy implementation method.

Happy developing!

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