I can’t seem to find it, but didn’t there used to be a way to open and edit soundwaves in UE4? Like say, you have a soundclip of a footsteps and turns out there’s some blank sound before the soundwave kicks in in the audio clip, wasn’t there a way to open the soundclip in UE4 and “crop” out the undesired deadsound? I can’t seem to find it.
No there wasn’t. Edit your audio externally and reimport.