Washed out Sprite

Hey guys,

For some reason my sprite seem to look washed out when i put him in the level, I’ve tried changing materials and compressions to get him to look normal but doesn’t seem to work. Has anyone ran into this before? The odd part is that i had other sprites that seemed to work fine, but for some reason Bob is not cooperating. I’m using 4.10p2 of the engine.

HI!

This looks like sRGB in texture editor was disabled.

I’ve been trying to click that but it didn’t let me.
I had to change the compression to UserInterface2D only then it would let me. I was using HDRCompressed before.
Bob is back to his full glory.
Thanks for the quick reply!