Wasabi Horizon

Update 08-13-2016

**Update: Small Update on WIP Animations, AI programming, Maps, and Story

Hey small update today. We’ve been working to gain some better knowledge of certain systems, as well as fixing up some of our unfinished animations before going into new ones. We have also made some more progress with some map layouts using Pokemon tilesets as placeholders. Our story for Wasabi is also coming together. **

** (@Demoneyejin) has been studying AI this week. Learning how to make smarter AI enemies, and movements. He’s been doing the Unreal Stream training for making game ready AI, which should check out!**
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As for art, this up right/up left running animation has given Bryant a good amount of trouble in trying to get the angles just right. So far, its had a ton of improvements.**

http://i465.photobucket.com/albums/rr16/pedwar2/up%20right%20running%20angle_zpszi4vfjdu.gif

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This here is another WIP of our beginning town/beach area where the game will take place. The art in here is all placeholder and not ours, but it gets the job done for now.**

**As for our Wasabi Horizon Story, we have the outlines and a bit more depth from beginning, to about 1/3 into the game. Can’t reveal too much about that just yet, but keep a look out!

We hope to be updating our website soon with more Wasabi related stuff.

Thanks for checking us out. More to come next week!

Cheers!**