I recently upgraded to 5.2.1, and just wanted to share some issues I’ve already encountered.
I’ve experienced two crashes (when working in the editor), and in each crash, files were deleted without my intervention.
- In the first crash, two important blueprints were automatically deleted when the engine crashed. Thankfully, I was able to revert to a previous GIT commit, and get the files back.
- In the second crash, a file called
Runnable.h
was automatically deleted from the engine directory (Engine\Source\Runtime\Core\Public\HAL) from my source build version, which caused compiling errors, and was unable to open the editor. I had to copy-paste this file from the commercial version to the source build version to restore functionality.
If the UE devs are seeing this post, please take notice of these critical issues.
Thanks.