Warning of Missing Class When Starting Any Project in UE5

I get this list of warnings "Mount point: ‘root:/’ is not mounted to a valid Root Path " and “LogUObjectGlobals: Warning: Failed to find object ‘Class None.Physics’”.

This happens with every project I open with UE5, even with Blank Projects with NO Starter Content, and all the templates and my own projects get these warnings on Editor Startup.
Only tried with Blueprint Projects, never used C++ with UE5.

Any suggestions?

Follows the complete editor startup log:

LogPlatformFile: Not using cached read wrapper
LogStats: Stats thread started at 0.373992
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-C4D071B2495A9186FC007E9222F21CFA
         Session CrashGUID >====================================================
LogConfig: Display: Loading Android ini files took 0.05 seconds
LogConfig: Display: Loading IOS ini files took 0.05 seconds
LogConfig: Display: Loading HoloLens ini files took 0.06 seconds
LogConfig: Display: Loading Mac ini files took 0.06 seconds
LogConfig: Display: Loading Unix ini files took 0.07 seconds
LogConfig: Display: Loading TVOS ini files took 0.08 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds
LogConfig: Display: Loading Linux ini files took 0.08 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
LogConfig: Display: Loading Windows ini files took 0.04 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin MatineeToLevelSequence
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RuntimePhysXCooking
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
SourceControl: Source control is disabled
SourceControl: Source control is disabled
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.1.1
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE5+Release-5.0-CL-19505902
LogInit: Engine Version: 5.0.0-19505902+++UE5+Release-5.0
LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0
LogInit: Net CL: 19505902
LogInit: OS: Windows 10 (21H2) (), CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz, GPU: NVIDIA GeForce GTX 1080
LogInit: Compiled (64-bit): Mar 25 2022 04:05:33
LogInit: Compiled with Visual C++: 19.29.30138.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.0
LogInit: Command Line: 
LogInit: Base Directory: E:/Programs/Epic Games/UE_5.0/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 34
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59
LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36
LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
LogD3D12RHI: Aftermath initialized
LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1080 (Max supported Feature Level 12_1, shader model 6.6)
LogD3D12RHI: Adapter has 8079MB of dedicated video memory, 0MB of dedicated system memory, and 8141MB of shared system memory, 2 output[s]
LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8141MB of shared system memory, 0 output[s]
LogD3D12RHI: Chosen D3D12 Adapter Id = 0
LogInit: Selected Device Profile: [WindowsEditor]
LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor]
LogHAL: Display: Platform has ~ 16 GB [17074962432 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
LogDeviceProfileManager: Going up to parent DeviceProfile []
LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/UE4Projects/TestUE5/MyProject/Saved/Config/WindowsEditor/Editor.ini]
LogInit: Computer: DESKTOP-CH78VJV
LogInit: User: vegue
LogInit: CPU Page size=4096, Cores=6
LogInit: High frequency timer resolution =10.000000 MHz
LogMemory: Memory total: Physical=15.9GB (16GB approx)
LogMemory: Platform Memory Stats for WindowsEditor
LogMemory: Process Physical Memory: 270.33 MB used, 295.88 MB peak
LogMemory: Process Virtual Memory: 227.02 MB used, 227.02 MB peak
LogMemory: Physical Memory: 8328.36 MB used,  7955.59 MB free, 16283.95 MB total
LogMemory: Virtual Memory: 16154.93 MB used,  14977.02 MB free, 31131.95 MB total
LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
LogWindows: WindowsPlatformFeatures enabled
LogInit: Physics initialised using underlying interface: Chaos
LogInit: Using OS detected language (en-GB).
LogInit: Using OS detected locale (en-GB).
LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language.
LogInit: Setting process to per monitor DPI aware
LogWindowsTextInputMethodSystem: Available input methods:
LogWindowsTextInputMethodSystem:   - English (United Kingdom) - (Keyboard).
LogWindowsTextInputMethodSystem:   - Portuguese (Portugal) - (Keyboard).
LogWindowsTextInputMethodSystem:   - English (United Kingdom) - Touch Input Correction (TSF IME).
LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
LogD3D12RHI: Emitting draw events for PIX profiling.
LogD3D12RHI: [Aftermath] Aftermath enabled and primed
LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
LogD3D12RHI: ID3D12Device1 is supported.
LogD3D12RHI: ID3D12Device2 is supported.
LogD3D12RHI: ID3D12Device3 is supported.
LogD3D12RHI: ID3D12Device4 is supported.
LogD3D12RHI: ID3D12Device5 is supported.
LogD3D12RHI: ID3D12Device6 is supported.
LogD3D12RHI: ID3D12Device7 is supported.
LogD3D12RHI: D3D12 ray tracing tier 1.0 is supported.
LogD3D12RHI: AtomicInt64OnTypedResource is supported
LogD3D12RHI: AtomicInt64OnGroupShared is supported
LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
LogD3D12RHI: Shader Model 6.6 atomic64 is supported
LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0
LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0
LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0
LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
LogD3D12RHI: Warning: Ray tracing is disabled for NVIDIA cards with the Pascal architecture.
LogD3D12RHI:     GPU DeviceId: 0x1b80 (for the marketing name, search the web for "GPU Device Id")
LogWindows: EnumDisplayDevices:
LogWindows:    0. 'NVIDIA GeForce GTX 1080' (P:1 D:1)
LogWindows:    1. 'NVIDIA GeForce GTX 1080' (P:0 D:1)
LogWindows:    2. 'NVIDIA GeForce GTX 1080' (P:0 D:0)
LogWindows:    3. 'NVIDIA GeForce GTX 1080' (P:0 D:0)
LogWindows: DebugString: FoundDriverCount:4 
LogD3D12RHI:     Adapter Name: NVIDIA GeForce GTX 1080
LogD3D12RHI:   Driver Version: 512.15 (internal:30.0.15.1215, unified:512.15)
LogD3D12RHI:      Driver Date: 3-17-2022
LogRHI: Texture pool is 4605 MB (70% of 6579 MB)
LogD3D12RHI: Async texture creation enabled
LogD3D12RHI: RHI has support for 64 bit atomics
LogRHI: GeForceNow SDK initialized: 0
LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/UE4Projects/TestUE5/MyProject/MyProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/UE4Projects/TestUE5/MyProject/Intermediate/TurnkeyReport_0.log" -log="D:/UE4Projects/TestUE5/MyProject/Intermediate/TurnkeyLog_0.log" -project="D:/UE4Projects/TestUE5/MyProject/MyProject.uproject"  -platform=all'
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Programs/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="D:/UE4Projects/TestUE5/MyProject/MyProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/UE4Projects/TestUE5/MyProject/Intermediate/TurnkeyReport_0.log" -log="D:/UE4Projects/TestUE5/MyProject/Intermediate/TurnkeyLog_0.log" -project="D:/UE4Projects/TestUE5/MyProject/MyProject.uproject"  -platform=all" ]
LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll
LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
LogTargetPlatformManager: Display: Building Assets For WindowsEditor
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
LogTargetPlatformManager: Loaded format module AudioFormatADPCM
LogTargetPlatformManager:   ADPCM
LogTargetPlatformManager:   PCM
LogTargetPlatformManager: Loaded format module AudioFormatBink
LogTargetPlatformManager:   BINKA
LogTargetPlatformManager: Loaded format module AudioFormatOgg
LogTargetPlatformManager:   OGG
LogTargetPlatformManager: Loaded format module AudioFormatOpus
LogTargetPlatformManager:   OPUS
LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
LogTargetPlatformManager: Loaded format module MetalShaderFormat
LogTargetPlatformManager:   SF_METAL
LogTargetPlatformManager:   SF_METAL_MRT
LogTargetPlatformManager:   SF_METAL_TVOS
LogTargetPlatformManager:   SF_METAL_MRT_TVOS
LogTargetPlatformManager:   SF_METAL_SM5
LogTargetPlatformManager:   SF_METAL_MACES3_1
LogTargetPlatformManager:   SF_METAL_MRT_MAC
LogTargetPlatformManager: Loaded format module ShaderFormatD3D
LogTargetPlatformManager:   PCD3D_SM6
LogTargetPlatformManager:   PCD3D_SM5
LogTargetPlatformManager:   PCD3D_ES31
LogTargetPlatformManager:   D3D_ES3_1_HOLOLENS
LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
LogTargetPlatformManager:   GLSL_150_ES31
LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
LogTargetPlatformManager:   VVM_1_0
LogTargetPlatformManager: Loaded format module VulkanShaderFormat
LogTargetPlatformManager:   SF_VULKAN_SM5
LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
LogTargetPlatformManager:   SF_VULKAN_ES31
LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
LogShaderCompilers: Display: Compiling shader autogen file: D:/UE4Projects/TestUE5/MyProject/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogShaderCompilers: Display: Compiling shader autogen file: D:/UE4Projects/TestUE5/MyProject/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file D:/UE4Projects/TestUE5/MyProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file D:/UE4Projects/TestUE5/MyProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1091 MiB)
LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
LogDerivedDataCache: Found registry key GlobalDataCachePath UE-LocalDataCachePath=M:\Cache\UnrealEngineDDC
LogDerivedDataCache: Speed tests for M:/Cache/UnrealEngineDDC took 0.03 seconds
LogDerivedDataCache: Display: Performance to M:/Cache/UnrealEngineDDC: Latency=0.05ms. RandomReadSpeed=72.95MBs, RandomWriteSpeed=121.46MBs. Assigned SpeedClass 'Local'
LogDerivedDataCache: Using Local data cache path M:\Cache\UnrealEngineDDC: Writable
LogDerivedDataCache: Found registry key GlobalDataCachePath UE-SharedDataCachePath=M:\Cache\UnrealEngineDDC
LogDerivedDataCache: Speed tests for M:/Cache/UnrealEngineDDC took 0.01 seconds
LogDerivedDataCache: Display: Performance to M:/Cache/UnrealEngineDDC: Latency=0.08ms. RandomReadSpeed=536.00MBs, RandomWriteSpeed=112.21MBs. Assigned SpeedClass 'Local'
LogDerivedDataCache: Using Shared data cache path M:\Cache\UnrealEngineDDC: Writable
LogVirtualization: VirtualizationSystem name found in ini file: None
LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled
LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (D:/UE4Projects/TestUE5/MyProject/Intermediate/Shaders/WorkingDirectory/848/).
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/vegue/AppData/Local/Temp/UnrealShaderWorkingDir/B0E19A484A06962D5054FCA551F2F064/'.
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers.
LogTurnkeySupport: Completed SDK detection: ExitCode = 0
LogSlate: Using FreeType 2.10.0
LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0168 seconds to start up
LogEditorDomain: Display: EditorDomain is Disabled
LogSerialization: UsePackageTrailer: 'false'
LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
LogInit: Selected Device Profile: [WindowsEditor]
LogDeviceProfileManager: Active device profile: [000006B7E5494600][000006B7DBE50000 50] WindowsEditor
LogDeviceProfileManager: Profiles: [000006B7E54940C0][000006B7CD560000 50] Windows, [000006B7E5494600][000006B7DBE50000 50] WindowsEditor, [000006B7E54947C0][000006B7E54A0000 50] WindowsServer, [000006B7E5494440][000006B7E54A5000 50] WindowsClient, [000006B7E5491C00][000006B7E54A7800 50] IOS, [000006B7E5493F00][000006B7E54AA000 50] iPadAir2, [000006B7E5494EC0][000006B7DBE57800 50] IPadPro, [000006B7E5495240][000006B7E54AC800 50] iPadAir3, [000006B7E5491180][000006B7E54B0000 50] iPadAir4, [000006B7E54924C0][000006B7E54B5000 50] iPadMini4, [000006B7E5492F40][000006B7E54B7800 50] iPadMini5, [0000
06B7E54908C0][000006B7E54BA000 50] iPadMini6, [000006B7E5497FC0][000006B7E5510000 50] iPhone6S, [000006B7E5498340][000006B7E5512800 50] iPhone7, [000006B7E54986C0][000006B7E5515000 50] iPodTouch7, [000006B7E5490700][000006B7E551A000 50] iPhone6SPlus, [000006B7E5490540][000006B7E551C800 50] iPhone7Plus, [000006B7E5496C80][000006B7E54A2800 50] iPhoneSE, [000006B7E54971C0][000006B7E54BC800 50] iPhone8, [000006B7E5492BC0][000006B7E5517800 50] iPhone8Plus, [000006B7E5498880][000006B7E5520000 50] iPhoneX, [000006B7E5497000][000006B7E5525000 50] iPhoneXS, [000006B7E5496AC0][000006B7E5527800 50] iPhon
eXSMax, [000006B7E5494B40][000006B7E552A000 50] iPhoneXR, [000006B7E5493B80][000006B7E552C800 50] iPhone11, [000006B7E54963C0][000006B7E54B2800 50] iPhone11Pro, [000006B7E5492840][000006B7E5530000 50] iPhone11ProMax, [000006B7E5490FC0][000006B7E5535000 50] iPhoneSE2, [000006B7E5490C40][000006B7E5537800 50] iPhone12Mini, [000006B7E5495E80][000006B7E553A000 50] iPhone12, [000006B7E5492D80][000006B7E553C800 50] iPhone12Pro, [000006B7E54901C0][000006B7E5522800 50] iPhone12ProMax, [000006B7E5492140][000006B7E54D0000 50] iPhone13Mini, [000006B7E5493D40][000006B7E54D5000 50] iPhone13, [000006B7E54965
80][000006B7E54D7800 50] iPhone13Pro, [000006B7E5495CC0][000006B7E54DA000 50] iPhone13ProMax, [000006B7E5490380][000006B7E54DC800 50] iPadPro105, [000006B7E5497A80][000006B7E5532800 50] iPadPro129, [000006B7E5497E00][000006B7E54E0000 50] iPadPro97, [000006B7E5498C00][000006B7E54E5000 50] iPadPro2_129, [000006B7E5498500][000006B7E54E7800 50] iPad5, [000006B7E5493480][000006B7E54EA000 50] iPad6, [000006B7E5497380][000006B7E54EC800 50] iPad7, [000006B7E5491500][000006B7E54D2800 50] iPad8, [000006B7E5496200][000006B7E54F0000 50] iPad9, [000006B7E5492680][000006B7E54F5000 50] iPadPro11, [000006B7E5
496E40][000006B7E54F7800 50] iPadPro2_11, [000006B7E5495780][000006B7E54FA000 50] iPadPro3_11, [000006B7E5497540][000006B7E54FC800 50] iPadPro3_129, [000006B7E5492300][000006B7E54E2800 50] iPadPro4_129, [000006B7E54955C0][000006B7E5550000 50] iPadPro5_129, [000006B7E5490A80][000006B7E5555000 50] AppleTV, [000006B7E5491F80][000006B7E5557800 50] AppleTV4K, [000006B7E5496040][000006B7E555A000 50] TVOS, [000006B7E549A2C0][000006B7E54F2800 50] Mac, [000006B7E549A640][000006B7E555C800 50] MacEditor, [000006B7E5494D00][000006B7E5560000 50] MacClient, [000006B7E5495400][000006B7E5565000 50] MacServer,
 [000006B7E549A9C0][000006B7E556A000 50] Linux, [000006B7E5498A40][000006B7E5567800 50] LinuxEditor, [000006B7E5499680][000006B7E556C800 50] LinuxArm64Editor, [000006B7E549A480][000006B7E5552800 50] LinuxArm64, [000006B7E5498DC0][000006B7E5570000 50] LinuxClient, [000006B7E54939C0][000006B7E5575000 50] LinuxArm64Client, [000006B7E5499300][000006B7E5577800 50] LinuxServer, [000006B7E5493640][000006B7E557A000 50] LinuxArm64Server, [000006B7E5496740][000006B7E557C800 50] Android, [000006B7E5497700][000006B7E5562800 50] Android_Preview_OpenGL, [000006B7E5499F40][000006B7E5580000 50] Android_Previe
w_Vulkan, [000006B7E5490E00][000006B7E5585000 50] Android_Low, [000006B7E5495B00][000006B7E5587800 50] Android_Mid, [000006B7E5499D80][000006B7E558A000 50] Android_High, [000006B7E5495080][000006B7E558C800 50] Android_Default, [000006B7E5497C40][000006B7E5572800 50] Android_Adreno4xx, [000006B7E5491A40][000006B7E5590000 50] Android_Adreno5xx_Low, [000006B7E54916C0][000006B7E5595000 50] Android_Adreno5xx, [000006B7E5492A00][000006B7E5597800 50] Android_Adreno6xx, [000006B7E549AB80][000006B7E559A000 50] Android_Adreno6xx_Vulkan, [000006B7E5499BC0][000006B7E559C800 50] Android_Adreno7xx, [000006B
7E54994C0][000006B7E5582800 50] Android_Adreno7xx_Vulkan, [000006B7E549B440][000006B7E55A0000 50] Android_Mali_T6xx, [000006B7E5499840][000006B7E55A5000 50] Android_Mali_T7xx, [000006B7E54978C0][000006B7E55A7800 50] Android_Mali_T8xx, [000006B7E5490000][000006B7E55AA000 50] Android_Mali_G71, [000006B7E549B600][000006B7E55AC800 50] Android_Mali_G72, [000006B7E5493800][000006B7E5592800 50] Android_Mali_G72_Vulkan, [000006B7E549B980][000006B7E55B0000 50] Android_Mali_G76, [000006B7E5498180][000006B7E55B5000 50] Android_Mali_G76_Vulkan, [000006B7E549A800][000006B7E55B7800 50] Android_Mali_G77, [00
0006B7E549C400][000006B7E55BA000 50] Android_Mali_G77_Vulkan, [000006B7E5491880][000006B7E55BC800 50] Android_Mali_G78, [000006B7E5491DC0][000006B7E55A2800 50] Android_Mali_G78_Vulkan, [000006B7E5491340][000006B7E55C0000 50] Android_Mali_G710, [000006B7E549C5C0][000006B7E55C5000 50] Android_Mali_G710_Vulkan, [000006B7E5499140][000006B7E55C7800 50] Android_Xclipse_920, [000006B7E549C940][000006B7E55CA000 50] Android_Xclipse_920_Vulkan, [000006B7E549BB40][000006B7E55CC800 50] Android_Vulkan_SM5, [000006B7E549BD00][000006B7E55B2800 50] Android_PowerVR_G6xxx, [000006B7E549D3C0][000006B7E55D0000 50
] Android_PowerVR_GT7xxx, [000006B7E549B7C0][000006B7E55D5000 50] Android_PowerVR_GE8xxx, [000006B7E5493100][000006B7E55D7800 50] Android_PowerVR_GM9xxx, [000006B7E5496900][000006B7E55DA000 50] Android_PowerVR_GM9xxx_Vulkan, [000006B7E549D580][000006B7E55DC800 50] Android_TegraK1, [000006B7E549C080][000006B7E55C2800 50] Android_Unknown_Vulkan, [000006B7E549D900][000006B7E55E0000 50] Oculus_Quest, [000006B7E549B280][000006B7E55E5000 50] Oculus_Quest2, [000006B7E549E380][000006B7E55E7800 50] HoloLens, 
LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=r21a, MaxAllowed=r23a, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.")
LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1399.0, Flags="Platform_ValidHostPrerequisites")
LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v10_clang-5.0.0-centos7, MaxAllowed=v19_clang-11.0.1-centos7, Flags="Platform_ValidHostPrerequisites")
LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v10_clang-5.0.0-centos7, MaxAllowed=v19_clang-11.0.1-centos7, Flags="Platform_ValidHostPrerequisites")
LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, Installed=10.0.19041.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists")
LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
LogMeshReduction: No distributed automatic mesh merging module available
LogMeshMerging: No distributed automatic mesh merging module available
LogNetVersion: MyProject 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 423314723)
LogSlate: Border
LogSlate: BreadcrumbButton
LogSlate: Default
LogSlate: Icons.Save
LogSlate: Icons.Toolbar.Settings
LogSlate: ListView
LogSlate: SoftwareCursor_CardinalCross
LogSlate: SoftwareCursor_Grab
LogSlate: TableView.DarkRow
LogSlate: TableView.Row
LogSlate: TreeView
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogUObjectArray: 20557 objects as part of root set at end of initial load.
LogUObjectAllocator: 5584240 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogPython: Using Python 3.9.7
LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: CFDF9075464220B3D99C4BB21C8E6FB4 | Instance: FCD410FA4A902CFE6CAEF2A1C10C3ABE (DESKTOP-CH78VJV-848).
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogTcpMessaging: Initializing TcpMessaging bridge
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogUProjectInfo: Found projects:
LogOpenImageDenoise: OIDN starting up
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogCollectionManager: Loaded 0 collections in 0.002339 seconds
LogFileCache: Scanning file cache for directory 'D:/UE4Projects/TestUE5/MyProject/Saved/Collections/' took 0.01s
LogFileCache: Scanning file cache for directory 'D:/UE4Projects/TestUE5/MyProject/Content/Developers/vegue/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'D:/UE4Projects/TestUE5/MyProject/Content/Collections/' took 0.00s
LogEngine: Initializing Engine...
LogStylusInput: Initializing StylusInput subsystem.
LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
LogInit: Initializing FReadOnlyCVARCache
LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world Untitled
LogAudio: Display: Initializing Audio Device Manager...
LogAudio: Display: Loading Default Audio Settings Objects...
LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
LogAudio: Display: Registering Engine Module Parameter Interfaces...
LogAudio: Display: Audio Device Manager Initialized
LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display:     Sample Rate:                          48000
LogAudioMixer: Display:     Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display:     Callback Buffer Frame Size To Use:    1024
LogAudioMixer: Display:     Number of buffers to queue:           2
LogAudioMixer: Display:     Max Channels (voices):                0
LogAudioMixer: Display:     Number of Async Source Workers:       0
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
LogAudioMixer: Display: Using Audio Hardware Device Altifalantes (Realtek High Definition Audio)
LogAudioMixer: Display: Initializing Sound Submixes...
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=1
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
LogInit: FAudioDevice initialized.
LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogInit: Texture streaming: Enabled
LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.0-19505902+++UE5+Release-5.0
LogEngineSessionManager: EngineSessionManager initialized
LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
LogLiveCoding: Display: Starting LiveCoding
LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
LogLiveCoding: Display: First instance in process group "UE_MyProject_0x676ed8e3", spawning console
LogLiveCoding: Display: Waiting for server
LogLiveCoding: Display: Successfully initialized, removing startup thread
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
TimingProfiler: Initialize
TimingProfiler: OnSessionChanged
LoadingProfiler: Initialize
LoadingProfiler: OnSessionChanged
NetworkingProfiler: Initialize
NetworkingProfiler: OnSessionChanged
MemoryProfiler: Initialize
MemoryProfiler: OnSessionChanged
LogFileCache: Scanning file cache for directory 'D:/UE4Projects/TestUE5/MyProject/Content/' took 0.00s
LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
SourceControl: Source control is disabled
LogUnrealEdMisc: Loading editor; pre map load, took 18.894
Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world 'None'.
LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world Untitled_1
LogWorldPartition: Display: WorldPartition initialize started...
LogWorldPartition: UWorldPartition::Initialize(IsEditor=1, IsGame=0, IsCooking=0)
LogWorldPartition: Display: WorldPartition initialize took 389 ms
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 13.052ms to complete.
LogFileHelpers: Loading map 'OpenWorld' took 0.790
LogUnrealEdMisc: Total Editor Startup Time, took 19.699
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: === FShaderJobCache stats ===
LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00%
LogShaderCompilers: Display: === Shader Compilation stats ===
LogShaderCompilers: Display: Shaders Compiled: 0
LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
LogShaderCompilers: Display: ================================================
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPakFile: Display: Mounted Pak file 'E:/Programs/Epic Games/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/'
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
LogPakFile: Display: Mounted Pak file 'E:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
LogPakFile: Display: Mounted Pak file 'E:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
LogPakFile: Display: Mounted Pak file 'E:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
LogPakFile: Display: Mounted Pak file 'E:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
LogPakFile: Display: Mounted Pak file 'E:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
LogPakFile: Display: Mounted Pak file 'E:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
LogPakFile: Display: Mounted Pak file 'E:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
LogPakFile: Display: Mounted Pak file 'E:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
LogPakFile: Display: Mounted Pak file 'E:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
LogUObjectGlobals: Warning: Failed to find object 'Class None.Physics'
LogSlate: Took 0.000496 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
LogSlate: Took 0.000338 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
LogSlate: Took 0.000437 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
LogStall: Startup...
LogStall: Startup complete.
LogLoad: (Engine Initialization) Total time: 21.77 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogAssetRegistry: Asset discovery search completed in 15.6692 seconds
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
LogContentStreaming: Texture pool size now 1000 MB
LogMeshUtilities: Finished distance field build in 2.9s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 1322 triangles, EditorSkySphere
5 Likes

I am also having the LogUObjectGlobals: Warning: Failed to find object ‘Class None.Physics’ warning happen. Have you found a fix yet?

Same for me, I think it may have something to do with all the plugins all disabled. But I’m not sure which one it was.

I think that this is a bug in one of the blueprints that ships with Unreal. I changed the levels to cook to only those in my game (thereby excluding first person map etc.) and the issue cleared. The settings are in Projects \ packaging \ list of maps to include in packaged build.

Can you try this and see if it fixed the issue for you - you will need to replace the HomeBase,Master_level and Summoning with the list of maps in your game.

Have you figured out which plugin caused it?

I’m getting this problem in my project as well. I added a breakpoint and couldn’t track down why this is happening. Seems related to the editor in some way. Anyone know what this is?

have you?

what was the solution? what was the plugin?

“Visual Studio Integration Tool” is the plugin that cause the Warning.