I have an old gtx 660 and the driver suggested in the warning message isn’t supported for my system. I m a beginner and just want to play around with Unreal engine. Within the software itself I get that popup that say advanced rending features like Nanite and Virtual shadow maps will be preventing from working.
Welcome to the Unreal Forum! The limitations are based on the GPU itself rather than DirectX. The 660 was from 2012, I believe. It wouldn’t have the hardware support for newer features. You could probably run UE4 without as much issue. But, I don’t think the 660 is recommended for UE5. I hope that helps answer your question.
Thanks! I think I’ll have to deal with this until I upgrade my system and get to know Unreal better. I’m not really interested in real-time rendering and nanite. Im more of amodeling and motion graphics individual coming from 3ds amx and Cineam 4d background. I was hooked up by the fresh new interface of UE5 and the awesome development and roadmap of the engine with good progrees on modeling and motion graphic side. Can I do certain settings within unreal to cope with my hardware limitations at the moment?