This happens to me occasionally and usually when I keep working it eventually goes away. But just recently it started happening a lot. Maybe it happened when I updated some static meshes, but it doesn’t seem to be happening to the meshes that I updated. I the log, I’m getting tons of these warnings.
[0062.67] Log: WARNING: Cooking Convex For Actor: Main_World_01.TheWorld:PersistentLevel.StaticMeshActor_258 Component: StaticMeshComponent_15 StaticMesh: RPGTacCaves3.Meshes.Crystals_04 (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.
[0062.67] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Platform_03) (Owner: StaticMeshActor_8) - Cooking Now.
[0062.67] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Mountain_06) (Owner: StaticMeshActor_35) - Cooking Now.
[0062.73] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Mountain_01) (Owner: StaticMeshActor_25) - Cooking Now.
[0062.74] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Mountain_02) (Owner: StaticMeshActor_32) - Cooking Now.
[0062.75] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Mountain_03) (Owner: StaticMeshActor_31) - Cooking Now.
[0062.75] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Mountain_06) (Owner: StaticMeshActor_34) - Cooking Now.
[0062.77] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Mountain_02) (Owner: StaticMeshActor_5) - Cooking Now.
[0062.78] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Mountain_01) (Owner: StaticMeshActor_33) - Cooking Now.
[0062.79] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Mountain_03) (Owner: StaticMeshActor_12) - Cooking Now.
[0062.80] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Mountain_03) (Owner: StaticMeshActor_15) - Cooking Now.
[0062.81] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Mountain_04) (Owner: StaticMeshActor_22) - Cooking Now.
[0062.81] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Mountain_01) (Owner: StaticMeshActor_24) - Cooking Now.
[0062.83] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Mountain_01) (Owner: StaticMeshActor_14) - Cooking Now.
[0062.84] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Mountain_03) (Owner: StaticMeshActor_19) - Cooking Now.
[0062.84] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Mountain_02) (Owner: StaticMeshActor_27) - Cooking Now.
[0062.85] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Mountain_01) (Owner: StaticMeshActor_28) - Cooking Now.
[0062.86] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Mountain_03) (Owner: StaticMeshActor_10) - Cooking Now.
[0062.87] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Platform_03) (Owner: StaticMeshActor_39) - Cooking Now.
[0062.87] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Platform_03) (Owner: StaticMeshActor_41) - Cooking Now.
[0062.88] Log: No Cached Per-Tri StaticMesh Physics Data Found Or Out Of Date (Platform_09) (Owner: StaticMeshActor_44) - Cooking Now.
I’m not spawning any dynamic meshes here. I’m just starting the game. I’d love to just create and save the cached static mesh physics data. How do I do that?