Hey I’m working on my own project game that is happening out in space and want to create an effect similar to what you had in the game star wars force unleashed (i believe) where you could smash a window and suck the stormtroopers out into space. my question is has anyone implemented a system like this or know any resources i could use to develop this, and i’m quite happy to use c++ or blueprints for this. Thanks in advance.
Could this be useful? Orbit and Gravity Plugin in Blueprints - UE Marketplace
Overall the general premise is to move the actor/player toward a point in space over time.
Timeline + Set Actor location and rotation.
Search for Vortex Physics.