MULTIPLAYER THIRD PERSON JETPACK/FLIGHT SHOOTER W/ FLYING AI TEMPLATE
Requirements:
100% Blueprints
Component-based
STATUS: OPENED
MULTIPLAYER THIRD PERSON JETPACK/FLIGHT SHOOTER W/ FLYING AI TEMPLATE
Requirements:
100% Blueprints
Component-based
STATUS: OPENED
3D MODULAR MORPHING CHARACTERS MODELS LIKE ADV. BONEMAN by Stocklancer.
FURZ: MODULAR FULL BODIED GROOMS FOR WERE BEASTS, MONSTERS, CREATURES, CYBORGS, ALIENS, AND MORE.
STATUS: OPENED
HEADZ: MODULAR FACE / MASK / HELMET / HAT
Skeletal and Static Meshes With TargetMorphs and Rigged for Animation, UE4/UE5/Metahuman compatible. Various Theme, Creature, Cyborg, Alien and more. Various Art Style and Materials from Voxels to Photorealstic.
STATUS: OPENED
3D MESH-BASED SPATIAL SKILL TREE
STATUS: OPENED
Hello,
Thanks for the inspiration for the main assets I released on FAB.
I am planning to release a 3D character on Fab.
What kind of 3D character should I release to get good results?