Hello fine folk ! I am so thankful for this awesome community and yearn to give back to it - as much as I can!
I am having a bizarre problem with the Level Sequencer editor - that is defying my logic.
Essentially - I want a camera - to move from Point A - to Point B - PAUSE - for 1000 frames - and then RESUME movement - to Point C.
To clarify - I am doing this by moving a character (can’t be a camera in my situation) using the Transform feature.
Every time I go to add a keyframe at the end of Point B - and then drag out the scrub mark - and then go to animate again via Point C - it creates a weird “back-and-forth” wobble - that I cannot understand.
I uploaded a screen recording of this - to further bring light.
Any help in the right direction would be more than appreciated!