Trying to make my main menu camera to a different location when I press settings, but cannot get a reference to my second camera. How do I do that?
Is the camera placed the world or within another blueprint?
within the level
If you select the camera and then go into the level blueprint, you can create a reference when you right-click in the grid:
the problem is that I am trying to move the camera from a ui widget.
How would i move the camera from the ui widget
I see! Something like a button press to move the camera?
In that case you can do this:
In the Get All Actors Of Class you set the Actor Class to the type of your camera, Camera Actor ← if that is what you are using. Then you get a copy of the camera. With this copy you can do what you wish.
If you have multiple cameras, you can use the Get All Actors Of Class with Tag. You then add a tag to the specific camera you wish to get.
If you are still having issues, watch this tutorial: Unreal Engine - 3D Menu Tutorial - YouTube
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