I Know that the maximum number of available bone per Skeletal Mesh is 75 in Unreal Engine 4.
In recent days, however, it is exactly not per Skeletal Mesh, but per one Material.
So, I hope to increase the number of available bone more than 75.
If you have any idea or method to do so, please share with me.
Best regards.
HI!
Yes, this is possible, but you might lose backward compatibility with older devices.