Want to have separate camera actor follow character

Hey everyone. I’m I’m creating a 2d fighting game in which the camera reacts to 2 different players. First, I want to figure out how to get my camera actor to move the same amount on the x axis as my player character. The problem is the camera and character are in 2 different places in world space so I somehow need to offset the x values (since it’s a 2d game so the x plane is the only one I’m worrying about for now) and make it so when the character moves +1 from his location so does the camera. Any suggestions would be much appreciated.

So I’ve gotten to this point:

Which gets me a camera that moves much faster than the character. How do I normalize the speed of my camera to match my character’s movement?