The monster needs to be on a similar scale to the mech currently in the game below:VR Jetpack Game - 2020 Teaser - YouTube
The game is multiplayer, so the code needs to be properly replicated and optimized. No assets/models/sounds included; these are part of the work being requested. The AI needs to wander around when no players are in range, including avoiding object collision, and then swipe at players when attacked. The player can fly, so the swipes need to actually collide with the player who can be at any angle relative to the monster. Since the monster is huge (think Godzilla), it needs to be detailed enough to feel immersive as you fly up close to it.
If interested, please send previous work samples and proposed price to [EMAIL=“”]. Fixed price preferred, and you will be free to keep rights for re-use / re-sale in asset store.
Hi, I’m very interested in your project.
I’m indie Game developer with UE4. So I think I can help you enough in a short time.
If you have any problems in your project, please let me know.
Best Regards
Job posting still available. To be clear (and the last few applicants seemed unaware of this), the model is not provided. There is nothing provided. Please email me a price, and if you have done good work in the past, I’m willing to pay. Thanks
Bumping this again, as I’m willing to pay a pretty generous amount. Just still looking for someone with right experience.
Hey pftq,
We can chat sometime, hit me up ericbear@piandpower.com
I think there are many resources available to pull off what you want (I can share a few), and having a starting solution may be a more attractive position to hire talent.
Stay Safe,
-eric
Hey pftq.
Is this offer still available.