Walnut floor - rotate texture 90 degrees?

I have two adjacent floors, one beside the other

On both floors, I added M_Wood_Floor_Walnut_Worn

On both floors, the wood ‘grain’ goes left to right.

Well, in one room, I want the grain to up up and down.

How?

Do I need to make a copy of the base surface material, open the raw image file, rotate the raw image?
Then copy the same ‘worn’ look to the new material?
Is there a tutorial on this?

Any help appreciated…

You are looking for the custom rotator node.

It depends if you use a static mesh (then you have to do it in your material -> rotator node) or a bsp brush (then you can rotate it in the details of the bsp) :slight_smile: