Hello cordial greetings, I have problems with my project, I am making a world that is a wall, changing the physics of unreal so that gravity is different I have had a lot of problems, I am quite new to this so I need some help.
greetings, I apologize I am something new, the camera should rotate 90 degrees, the character only moves forward and backward, all this happens because I change the gravity from Z axis to Y axis, I do not think this is the right way, I want to make a world where the character moves in the Z and X axis, so that the world feels like a wall,
I also thought about rotating the Sky box but it doesn’t rotate.