Wall surfing like on Source but in UE4/5

Hello, I was interested in the possibility of surfing on the walls from the Source Engine, and I wondered: “How can this be repeated on UE4 5?”. Well, I can say, just in case, that I used the article to create a jump on Blueprints. I ask you to at least point me to the solution with hints, and if they are, I will be very grateful.

Use this as a starting point and maybe add some sort of drag. Or create meshes with PhysicMaterials like Ice and test what happens when you use those :slight_smile:

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