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Wall Hiding Divinity Style

Hello!

Divinity: Original Sin 2 has a nice wall-hiding feature.
Divinity.jpg
Would anyone know how to achieve something similar in Unreal?

This can be a start https://www.youtube.com/watch?v=D4bXMDFPcWQ

Thank you, it looks nice. I’ll try to make something of it.

Also check this out:

Its called Occlusion Masking.

here is a very nice tutorial.
UE4 Tutorial: Occlusion Masking - YouTube