With the wall grabbing I keep having issues where everytime I have to close UE4 I always save my progress, but when I open it up, the wall grabbing does not work anymore because the character doesn’t seem to reach the ledge anymore, even if I already tested it and it worked before I closed the software. Also, the wall sliding doesn’t work very properly. When it’s doing the wall slide, it only plays the jump loop animation and when it touches the ground, the character is stuck in jump loop animation, without being able to jump anymore.
Here’s the blueprint for it:
The wall sliding is the biggest problem, what is causing it to not stop from sliding? cause I put every node exactly like in the tutorial