hello!
how do i create a wall-climbing mechanic for a third-person snail character in a game? i want to be able to just automatically climb on objects. could someone please help guide me on how to do this?
thanks!
there are a lot of tutorials on climbing walls.
Here are a couple:
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you could set up a event tick if your next to a wall it will make you fly, and if you get to far then your set to falling/walking depending if your on the ground or not. Then just change your animations to wall climbing while flying. change controls so space bar makes you go up and or shift goes down exct
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