Im having trouble getting the character to walk through a physics/water volume. I wantbto be able to have my character wade through the water and have it slow you down. The problem is that when the character gets into the water, he is unable to move forward and backward if hes grounded.
Im using the default 1st person blueprint charactor with some modifications to the appearance. If there is another way to slow the character in a certain place on the map ide appreciate the advice.