Walking on Walls/Ceiling

I am attempting to create a mechanic where the player character is able to walk on both the walls and ceiling, similarly to the Dretch from Tremulous. To be extra clear, I do not mean wall-crawling or climbing, I mean the character literally stepping onto the wall/ceiling and walking on it no different to the floor.

Only problem is that I can’t find any tutorials for this, nor can I find any help anywhere else, so I’m going to ask here. How would I go about making this in UE5?

If it matters at all, I haven’t used a template for this, I created a Blank one and made the movement/camera movement from scratch (speaking of, I’m having a little problem there where the movement slows down drastically whenever I look up or down). I can also attach some pictures of the code if that will help anyone with understanding how to assist with my issue.

Hello @Beelzebub-Crump Welcome to forums!
Here are two tutorials that might help you achieve what you’re trying to do:

Freeform Wall Run Tutorial
In this first tutorial, all you need to do is avoid connecting the Off Wall pin (18:30) and skip the steps from 23:40 to 30:00. With those changes, the system should work just like in the reference video you shared, staying attached to walls or ceilings without detaching unless you decide to.

Unreal Spider Movement
And in this second one, it’s much closer to what you’re looking for, and the character is very similar to the one in the reference video

If you have any questions, feel free to ask on the forum!
Hope it helps!