Hey,
So I added particles and footstep sounds that play when my character’s foot hits the ground in my walking animation via notifies. However, the sound and particles also play when transitioning from the jump animation to the falling animation which is not what I intend. If anyone could help me, that would be lovely.
That works perfectly for the footstep sounds! Although I’m not really sure how to add the Niagara particles as well. Do you happen to know how to go about that?
You can do a spawn niagara with it set location to your character like this: , but it might be expensive if the notify is called several time(might try to do a activate/disable a pre spawn niagara in that case)
Ah, yeah, I tried using the Niagara effect notify, but that’s where I run into the issue of it spawning during other animations. That’s okay though, I’m sure I’ll figure something out with some more tinkering. Thank you for your help!