Hi there. I’m making a game using Unreal’s Top Down template. The character walks to where you click and that works fine. It also walks off a ledge if the ledge is low enough. But if it’s too high, the character gets vertigo and turns back to walk the long way around.
Where can I find that threshold? In my game, the character isn’t damaged by falls, so I would like to have it walk off any height.
I’d appreciate your help! Thank you