Hey all, it’s been a while x)
So, my problem is, this time, that I want my monster to wait a bit when he first see the player, then chase him. I thought that I could add a wait before going into chasing, like this :
There, I added the sequence with the “CanSeePlayer”, that come from the second sequence, I just moved it, and the wait. But, of course, with a sequence, once the AI have waited, then went to the player location (with the ChasePlayer), it wait again. And if I replace it with a selector, it wait forever. I already tried with a cooldown decorator too, putting it a bit everywhere, but guess I’m doing all wrong x) So, what would be the way to do so ? I hate Behavior Trees x)
Thanks in advance !