Hi,Liuwei
附件中存放了未修改引擎下打的Debug包,仅在DefaultEngine.ini中添加了r.Vulkan.VRSFormat=3,r.VRS.Enable=1,控制台指令输入r.VRS.DebugForceRate=3,我这边还是会崩溃(三星Galaxy Z Flip3);
我尝试修改了FVulkanEXTFragmentDensityMapExtension.PostPhysicalDeviceProperties中的GRHIVariableRateShadingImageFormat=PF_R8_UINT; 结果仍然崩溃;
感谢回复!