VULCAN. UE5 Automotive Cinematic

Hello everyone! We sat with friends and studied Unreal for automotive rendering and this is what we got. During this project, we learned a lot how to animate cameras. We combined both renders Lumen and Pathtracing. And finally, we did post-production in Davinci Resolve, adding color correction and grain.




We are pleased to present you our UE5 rendering research in Oval Labs.
ArtStation of project with backstage and additional information:

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