This is a high-quality realistic male fighter character designed for games, cinematics, and real-time applications. The model features a strong, muscular body with clean topology and optimized geometry, making it suitable for both performance and visual fidelity.
The character comes fully rigged and includes a complete set of combat and movement animations, allowing easy integration into game engines like Unity or Unreal Engine.
Key Features:
Realistic male body with detailed anatomy Clean topology and optimized mesh (~7.8k tris) Fully rigged skeleton Game-ready and animation-ready Compatible with major engines (Unity, Unreal) T Pose Idle Bouncing Fight Idle Idle to Push Up Unarmed Run Forward Running Run to Dive Walking Walking Variation Crouched Walking Brutal Assassination Receive Uppercut to the Face Flying Kick Use Cases:
Action / fighting games Third-person or first-person games Cinematic projects Character prototyping