Stylized low poly boy character with a complete animation set, optimized for real-time games, mobile projects, indie titles, and stylized environments.
Clean topology, lightweight mesh, and fully rigged skeleton make this character perfect for gameplay integration and animation systems.
Character Information
Vertices: 957
Faces: 968
Triangles: 1,910
Clean quad-based topology
Optimized for real-time performance
Fully rigged humanoid skeleton
Game-ready scale
Lightweight enough for mobile and large crowd scenes.
Included Animation Clips (Frame Range)
Idle — 0 → 278 Walking — 279 → 302 Walk_Strafe_Left — 303 → 338 Walking_Turn_180 — 339 → 363 Tripping — 364 → 414 Running — 415 → 431 Slow_Run — 433 → 450 Running_Backward — 451 → 464 Run_Arc_Left — 465 → 477 Treading_Water — 479 → 550 Hip_Hop_Dancing — 551 → 720 Samba_Dancing — 721 → 1389 Right_Turn — 1340 → 1414
All animations are separated into clean clips and ready for export as individual takes or single FBX file.