Low Poly Man character with a complete set of gameplay animations, optimized for real-time projects such as mobile games, indie games, stylized shooters, survival, and action titles.
Character is clean topology, lightweight polycount, and ready to use in Unity, Unreal Engine, Blender, Maya, and other 3D software.
Character Info
Low poly optimized mesh
Clean quad topology
Game-ready rig
Lightweight and performance friendly
Single character mesh
UV map Idle Salute Magic_Elbow_Punch Climbing_To_Top Firing_Rifle Waving_Gesture Stop_Walking_With_Rifle Change_Direction Crawling Walk_With_Rifle Jump Injured_Walking Standard_Run Walking Fast_Run Crawl_Backwards_In_Prone Taunt_Gesture Sprint Knee_Jab Rifle_Jump Braced_Hands_Drop Left_Strafe Run_And_Throw_Grenade Roll_Left Rifle_Kneel_Hit_To_Back All animations are properly arranged as separate clips (not a single long timeline). Easy to export individually or as a single FBX with multiple takes.