This is a futuristic low poly concept supercar designed with optimal performance in mind for games, films, AR/VR experiences, and real-time applications. The model is game-ready, lightweight, and fully UV-unwrapped, featuring clean topology and organized geometry.Key Features:
Low Poly & Game Optimized – Efficient topology suitable for real-time rendering in games, cinematics, and virtual production.
Fully Textured – Includes Base Color, Normal, Ambient Occlusion, Metallic, Roughness, and a special Alpha Mask to easily change the car's body color.
Separated Elements – Wheels are detached for easy rotation; car doors are rig-ready and openable.
Interior Included – Fully modeled interior for enhanced realism in close-up shots or first-person experiences.
UV-Mapped – Clean, non-overlapping UVs for all major components (body, wheels, interior).
AR/VR Ready – Ideal for augmented/virtual reality environments due to its optimized mesh and texture maps.
File Formats:
.FBX, .OBJ, .BLEND
PBR Textures in 4K (or specify resolution)
All textures packed and labeled clearly
Use Cases:
Game development (racing, sci-fi, open world, etc.)Animation or cinematic productionVirtual Showroom / Real-time renderingAR/VR projects (Metaverse, vehicle showcase, etc.)
View 3D: https://youtu.be/rSqicn_U5dw