A high-quality casual shorts outfit designed specifically for MetaHumans in Unreal Engine 5. These lightweight everyday shorts are fully weight-painted to the MetaHuman skeleton, making them ready for games, cinematics, virtual production, and character customization workflows.
The shorts feature clean topology, realistic fabric details, and an optimized mesh suitable for real-time applications. A customizable Material Instance allows you to quickly create unlimited color variations without modifying the original textures, making it easy to match different characters and projects.
FeaturesFully compatible with MetaHumans
Fully weight-painted and rigged to the MetaHuman Skeleton
Compatible with UE5 Manny & Quinn Skeleton
Supports Male & Female MetaHuman body types
Clean topology with optimized geometry
Customizable Material Instance for easy color changes
Ready for games, cinematics, virtual production, and character customization
Triangles: 7,798
Vertices: 3,986
1 Master Material
1 Material Instance (supports customizable colors)
Base Color
Normal
Ambient Occlusion (AO)
Roughness
4096 × 4096 (replace if your actual resolution is different)
Shorts Skeletal Mesh
Weight-painted clothing asset
Master Material
Material Instance
All required textures
Ready-to-use Unreal Engine assets
This product includes the shorts clothing only.
MetaHuman characters shown in screenshots and promotional images are for demonstration purposes only and are not included.
The included Material Instance allows users to easily create unlimited color variations without editing the original textures.