Vu. - Boots – MetaHuman / UE5

MetaHuman Worn Leather Boots

A pair of detailed leather boots created for MetaHuman characters and Unreal Engine 5 character projects.

The boots are already rigged and skin weighted, allowing them to work with character animations without requiring the user to rig the asset from scratch.

Designed with a worn and weathered appearance, the material includes realistic leather grain, dirt, scratches, creases, edge wear, and roughness variation, making the boots suitable for survival, western, casual, post-apocalyptic, and realistic character designs.

Features

  • Compatible with MetaHuman characters

  • Rigged and skin weighted

  • Compatible with UE5 character workflows

  • Animation-ready

  • Detailed worn leather surface

  • Realistic creases, dirt, scratches, and edge wear

  • Game-ready topology

  • Suitable for games, cinematics, NPCs, and third-person characters

Textures

Texture resolution: 2048 × 2048

Included PBR texture maps:

  • Base Color

  • Normal

  • Ambient Occlusion

  • Roughness

  • Metalness

Technical Information

  • Triangles: 4,180

  • Vertices: 2,544

  • UV Channels: 1

  • Material Slots: 1

  • Asset Type: Skeletal Mesh

  • Rigged: Yes

  • Skin Weighted: Yes

  • MetaHuman Compatible: Yes

  • Texture Resolution: 2K

  • Engine: Unreal Engine 5