MetaHuman Worn Leather Boots
A pair of detailed leather boots created for MetaHuman characters and Unreal Engine 5 character projects.
The boots are already rigged and skin weighted, allowing them to work with character animations without requiring the user to rig the asset from scratch.
Designed with a worn and weathered appearance, the material includes realistic leather grain, dirt, scratches, creases, edge wear, and roughness variation, making the boots suitable for survival, western, casual, post-apocalyptic, and realistic character designs.
Features
Compatible with MetaHuman characters
Rigged and skin weighted
Compatible with UE5 character workflows
Animation-ready
Detailed worn leather surface
Realistic creases, dirt, scratches, and edge wear
Game-ready topology
Suitable for games, cinematics, NPCs, and third-person characters
Textures
Texture resolution: 2048 × 2048
Included PBR texture maps:
Base Color
Normal
Ambient Occlusion
Roughness
Metalness
Technical Information
Triangles: 4,180
Vertices: 2,544
UV Channels: 1
Material Slots: 1
Asset Type: Skeletal Mesh
Rigged: Yes
Skin Weighted: Yes
MetaHuman Compatible: Yes
Texture Resolution: 2K
Engine: Unreal Engine 5