message: ‘cannot open source file “sys/time.h” (dependency of “MyUnrealProjName.h”)’
Why would it even happen? “sys/time.h” is Unix header and doesn’t exist on Windows.
I can compile my project fine in Visual Studio or inside UE Editor, but VSCode IDE complains.
I still try to figure out how to setup VSCode properly for UE4 so i might have miss something in c_cpp_properties.json, even though i have copied Visual Studio’s paths into includePath list of VSCode.