I just got back into UE4 development.
I created a project outside UE4 engine folder and created a class under a new folder in the Source/ folder.
So, something like: PROJECT/Source/Test/PawnExtended(.h, .cpp)
When I do “Generate Project files” through the righ-click menu option and then go to build the game I get:
|Error|C1083|Cannot open include file: ‘Test/PawnExtended.h’: No such file or directory
I can solve this by adding the PROJECT into the cpp file #include path, but this didn’t used to be a problem in order versions of UE4 . is this a bug??