VS2015 Debugging exits on UE4Editor.exe has triggered a breakpoint

Thank you for all your help.

Do you perhaps now of a C++ tutorial that explains everything about the manipulation of a camera??

I’m trying to make the Camera orbit 360 around the map while it looks all the time too the same point.

Thank you.

Using a spring arm and rotating that would most likely be your best bet, but I would suggest creating another post based off that directly if you’re unable to find anything. I wouldn’t doubt if someone in the community has already done it themselves.