The scene looks good in Editor but when I launch the app on the headset, all shapes other than the skybox are extremely bright. Only after I press Restart on the menu widget, it looks good. Anyone knows why is this happening? I already tried to factory reset the headset without luck.
I’ve reinstalled everything and now I get a little bit of pink too, I don’t understand why it’s different now or why it gets fixed when selecting Restart. This is happening with UE 5.3.2 and MetaXR v60, freshly installed.
Yes, I’ve solved it deleting the SphereReflectionCapture in the scene. The thing is I still don’t know why loading the original map from the template (which is what the Restart button does) fixes the lighting without the need to delete it.