VRTemplate - Cube falls straight to ground when thrown

Video of issue: UE5 VRTemplate Cube Throwing Bug - Album on Imgur

In the VRTemplate, when trying to the throw the ‘Grabbable_SmallCube’ after catching it, it will drop straight to the ground instead of being thrown.

I also tested this issue on the ‘SM_Ball_01’ and had the same issue.

If either object falls to the ground and comes to a complete stop, then I can throw it on the first attempt no problem. However, if either haven’t come to a complete stop before you pick up and try to throw it, then they will fall straight down.

This issue is not present when trying to throw the ‘Pistol’, even though all these actors get their functionality from the ‘GrabComponent’.

I’m on UE5 5.4, I have not modified the level at all, and I’m using the HTC Vive.