VRIO - FocusCam – Editor viewport that follows your game camera


Stop switching to PIE just to check your work.

FocusCam syncs your Unreal Editor viewport to your in-game camera with a single click — without losing editor control or mobility.

Build, design, light, compose, and place assets from the only perspective that really matters: the player’s.

No complex pawn setups. No static mockup cameras. Just click and work from player perspective with full editor freedom.


Features

  • Instant Sync – Snap an editor viewport to your player's view (1st/3rd person, top-down) instantly.

  • Smart Ground Detection – Automatically maintains correct height and collision alignment. Optionally use tag-based ground detection.

  • Character Preview – Toggle character mesh visibility, swap models, and adjust offsets easily.

  • Camera Presets – Six ready-to-use presets; quickly customize for your project.

  • Team-friendly – Editor-only non-intrusive, and built to keep you and your team aligned.


    Presets (Just drag and drop into the widget's preset slot)

  • 2.5D - Perfect for side-scroller alignment.

  • 3rd Person - Ideal for sightline and composition from the player’s perspective.

  • Top-Down - Great for art workflows and level design for fixed-angle game views.


    Custom presets are quick and easy to make - just copy a data asset and tweak values to match your game's view.

    See the demo here >

    Need help with the tool?
    Hit me up at veera@vrio.fi