Hi everyone,
I’m trying to make a VR template but in C++. My question is how to do that now that everything in MotionControllers.h and HeadMoutedDisplay.h is in private ?
I suspect a little mistake from the Epic Team or just a way to force us to use BP Programming.
HeadMountedDisplayFunctionLibrary.h (15 KB)
MotionControllerComponent.h (7.94 KB)
Furthermore in the documentation everything is at minimum protected not private.
We can no longer configure Motion Controllers in C++ so what should I do ? Without modifying the engine and recompiling it (If we can) or program in BP?
Best regards,
Alexandre